Gotta loves how Blizzard keeps lying to ppl in their marketing. It might be an issue maybe when we figure out real time path tracing (which is a more realistic version of ray tracing used in the animation industry but not fast enough for GPUs yet) because supporting both that and ray tracing and the old way will be difficult so they probably have to leave that stuff behind. So, while it does take work to get support for old tech, it isn't much work and blizzard definitely has bandwidth for it.Įxcept in cases where there is a massive algorithmic change that requires significant adjustments to the gpu architecture such as real time ray tracing, but since in that case, ray tracing is only starting to be adopted, it's pretty standard for devs to support both it and the old-fashioned way. Sure, I don't imagine this should be a problem most of the time, since the changes in the architecture of graphics cards tends to be very subtle over the years and the matter of graphical improvement right now is almost always a matter of budget (size of textures, speed of light ray calculation). From character builds and skills to lore and theories, we have it all covered. Welcome to the un official Diablo 4 subreddit! This is the place for fans to discuss all things related to the highly anticipated fourth installment of the Diablo franchise. Helltides spawn roughly every 2 hours 15 minutes, then run for 1 hour.įor future approximations checkout D4Armory Hell Awaits World bosses spawn roughly every 6 hours. These times are live times - they will update every minute if new times are available. Youtube, Twitch, Builds Business inquiries - Luciano World Tracker
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